Q:

three.js - new THREE.TextureLoader()

Im new to three.js and wanted to load a jpg I have stored inside a an asset folder. So I did the following;
var tex = new THREE.TextureLoader().load("thumb1.jpg";

This didn't work. I then googled a solution and found an article saying to put the right permission into the cordova-3.3.0.js file 50e0806aeb hekbeno
https://panda-app.de/upload/fi....les/2022/06/9GzhgeAr
https://thetopteninfo.com/wp-c....ontent/uploads/2022/
https://gretchenscannon.com/20....22/06/06/int2ip-crac
http://delcohempco.com/?p=2324
https://mywaterbears.org/porta....l/checklists/checkli


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